Did I mention, in passing, how I have, at times, yearned for a card from Lynx?
I think we sometimes mention in the regular "do I need a DAC" threads that the answer is "only if it is better than the one you already have in your CD player."
Right. Just
how good does a DAC have to be to be better than the one on
a thousand-uk-pound sound card? Just
maybe, as good as the DAD DAC for sale elsewhere on this forum,
possibly... at nearly 2 lakh rupees second-hand? DAC Dogma is Dangerous!
...Wait! Shanti can tell us, of course

! I don't deny that some of you guys
do have gear like this. But then (unless you have strayed into the professional audio protocols) I do not believe that a seriously expensive sound card is necessary to connect to it.
It's the shopping list.
First, you need a DAC. Then you need a sound card. Right... I need two things that both do the same thing? No: I don't think I do. And I think that the manufacturers of
high-end sound cards have actually thought about electrical interference long ago, because these things have been sold to sound professionals long before the hifi industry thought of another box to market to us. And stuff like dynamic range and SNR will be in the specs.
Of course, few of us
buy thousand-quid sound cards (the Lynx card with just two channels is about 600 GBP). but still...
Listen to the card, not the theory: give that analogue output a chance, especially if it is on an expensive card. Gives you the luxury of a future upgrade path too

.
In fact, listen to the MB's built-in, then people will know the bottom line they are upgrading from. I remember the early Soundblaster cards: they
were awful!
ASIO and the sound path
This from Wikki:
ASIO bypasses the normal audio path from the user application through layers of intermediary Windows operating system software, so that the application connects directly to the sound card hardware. Each layer that is bypassed means a reduction in latency (the delay between an application sending audio information and it being reproduced by the sound card, or input signals from the sound card being available to the application). In this way ASIO offers a relatively simple way of accessing multiple audio inputs and outputs independently. Its main strength lies in its method of bypassing the inherently high latency and poor-quality mixing and sample rate conversion of Windows audio mixing kernels (KMixer), allowing direct, high speed communication with audio hardware. Unlike KMixer, an unmixed ASIO output is "bit identical" or "bit transparent", that is, the bits sent to the sound card are identical to those of the original source, thus having higher audio fidelity.
I took the liberty of adding some bold. The final sentence struck me as
so important I italicised it as well

hyeah:
Let me even repeat it...
Unlike KMixer, an unmixed ASIO output is "bit identical" or "bit transparent", that is, the bits sent to the sound card are identical to those of the original source.
Let me rephrase it, having run it through my personal bias machine: Microsoft doesn't play your music, so the less MS code it passes through the better.
It's not about hardware paths, it is about software paths, and that is even
more important. (And it doesn't affect those of us who don't use Windows, he-he ha-ha

)
Latency, I think, is not very important to the music
listener. As long as it is consistent, it doesn't really matter how long it takes to reach your sound card and be output. It is important to studios. When you are recording multiple tracks by dubbing, the time taken for the sound to reach your ear, added to the time taken for the recording sound to be recorded ideally, would be zero. If it is audible amount of time then the task is just impossible. And that's "audible" to a pro studio engineer's ears.
However, battling with one set of problems, I did once have to set buffering to 3000 ms. That's 3 seconds delay before you hear your music, before it pauses, restarts... This nobody wants.
venkatcr said:
You can do all that by connecting the PC directly to the NET. If you connect to a LAN, you are loading the memory with some 'watchers' for LAN traffic and the necessary drivers for all that.
This puzzles me. How do you get to the street without walking through the door?